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AI Insights · Timothy · October 2022

Top 5 2D Anime Games Performance in Spain Q3 2022

An overview of the top 5 2D anime games in Spain for Q3 2022, highlighting trends in weekly downloads, revenue, and active users.

Top 5 2D Anime Games Performance in Spain Q3 2022

In the third quarter of 2022, the top 5 2D anime games on a unified platform in Spain showed varied performance in terms of weekly downloads, revenue, and active users. The following is a detailed look at each game's metrics.

Doll Dress Up - Makeup Games experienced fluctuating weekly downloads, peaking at around 10.8K in mid-July and then gradually declining to approximately 3.2K by the end of September. The game's active users followed a similar trend, starting at 11.8K at the beginning of the quarter and ending at roughly 10K.

Sweet Girl: Doll Dress Up ASMR saw a significant increase in weekly downloads early in the quarter, reaching a high of approximately 10.4K in mid-July before falling to about 3.5K by the end of September. Active users surged to around 36.7K in late July and maintained relatively high levels, concluding the quarter at around 32.3K. The game's weekly revenue peaked at $66 in early July and saw minor fluctuations, ending the quarter with a slight increase to $41.

DRAGON BALL Z DOKKAN BATTLE demonstrated strong financial performance, with weekly revenue peaking at $169K in early July and experiencing another high of $155K at the end of August. Downloads peaked at approximately 7.8K in mid-July but gradually declined to around 2.1K by the end of September. Despite this, the game maintained a robust number of active users, starting at 66.2K and peaking at 110K in late August.

Gacha Life maintained a steady download rate throughout the quarter, with weekly downloads hovering around the 4K mark. Active users also showed stability, starting at 69.6K and ending at approximately 59.2K. The game's weekly revenue saw minor fluctuations, peaking at $26 in mid-August.

Gacha Club had consistent weekly downloads, starting at around 3.7K in late June and slightly declining to approximately 2.1K by the end of September. The game also maintained a stable number of active users, beginning the quarter at 81.9K and ending at 71.8K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022